Andrew Drage

Published Gamebooks I've worked on:

Some writing communities I'm involved with:

Deconstruction of Trial of the Battle God

Final Layout (well almost final!)

Otherwise known as “Thoughts on the 2012 Windhammer Prize entries - Part 3”

So to wrap up my Windhammer analysis, I’ll talk a little about my own entry: Trial of the Battle God. -Its design, my thoughts on it and those of others (and not in that order).

If you’ve played Trial of the Battle God, then this may make some sense to you ;)

 

So I’m actually going to start with what others thought, and then work back from there (we’ll see how this pans out - I’m not actually sure myself):

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Recent Comments
Guest — Torallion
I very much enjoyed your entry and it claimed one of my two votes. The design was exceptional and I really appreciated the amount ... Read More
Monday, 12 November 2012 13:03
Brewin
Many thanks for your kind words Torallion! I certainly agree that the design demonstrates a whole range of multi-player possibilit... Read More
Tuesday, 13 November 2012 10:46
Guest — Ivailo Daskalov
Hey, Brewin'! I am the author of Dating a Witch.What you did really sounds revolutionary. It may be interesting to note that in Bu... Read More
Saturday, 17 November 2012 08:52
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Trial of the Battle God Hall of Fame

Let us remember the fallen heroes that have fought for the glory of the Battle God. Let us honour their memory and praise their achievements. May their deeds never be forgotten and ever inspire us to follow their path to greatness...

92 POINTS:

  • Steve (Goblin)


85 POINTS:

  • Yvraith (Elf)


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